Post by Gwendolyn (Eri Sid) on Jun 26, 2011 4:23:53 GMT -5
Kingdom Hearts R E V I V A L
Techniques Template
Name: Fira
Rank: B
Element: Fire
Description: Fira is an upgrade to the Fire technique. When this technique is cast, a large and circular ball of fire shoots out from the caster's hand or weapon. The fire ball travels in a straight forward direction. Causes burns upon impact.
Duration: 1 post
Cooldown: 3 posts
Name: Blizzard
Rank: C
Element: Ice
Description: Blizzard is the most basic ice element technique. When this technique is cast, a small and circular ball of ice shoots out from the caster's hand or weapon. The ice ball travels in a straight forward direction. Causes some freezing upon impact.
Duration: 1 post
Cooldown: 2 posts
Name: Aerora
Rank: B
Element: Wind
Description: Aerora is an upgrade to the Aero technique. When this technique is cast, a circular wind barrier surrounds the caster. This wind barrier halves the damage taken by the caster. Causes cuts upon impact.
Duration: 3 post
Cooldown: 5 posts
Name: Cura
Rank: B
Element: Holy
Description: Cura is an upgrade to the Cure technique. When this technique is cast, a burst of colorful petals and leaves surrounds the target. Cure can heal major wounds, as long as the target is at touch proximate.
Duration: 1 post
Cooldown: 3 posts
Name: Drive Form: Eri's ]Valor Form
Rank: C
Element: Strength
Description: This form turns Eri's clothes turn into a red and black colored tight body suit with a fleur-de-lis on each sleeve and pant leg. In this form, Eri wields two Keyblades, and is also very dexterous, sometimes even spinning the Keyblade on a single finger during a combo. No matter what world Eri is in, Eri's hands glow light red and flicker with red electricity. When Eri runs in Valor Form, flakes of red energy fly off of her hands in a streak.
Strength+1
Dexterity+1
Duration: 2
Cooldown: 5
Name:Drive Form: Eri's Wisdom Form
Rank: C
Element: Magic
Description: In Wisdom Form, Eri specializes in magic, with all of her spells becoming stronger by one full level (Blizzara>Blizzaga). Eri targets enemies, and fire shots at them from great distances. The strength of the shot is based on Eri's Magic Value. In Wisdom Form, Eri glides along the ground, moving twice as fast as she did before. Her clothes are replaced with a blue and black tight body suit, with blue flames on the arms and legs. The Wisdom Form is one of the two forms that wield only one keyblade. There is also a blue magical mist surrounding Eri's feet that turns into two light blue wisps, one rising from each foot when Eri slides across landscape. Eri moves acrobatically in this form, spinning the Keyblade idly behind her back when not moving, and flipping around when shooting magic bullets.
Strength -1
Dexterity+1
Intelligence+2
Duration: 2
Cooldown: 5
Name: Drive Form: Eri's Limit Form
Rank: C
Element: Mystic
Description: In this form, Eri's clothes change into the same colors and style of the clothes of her grandfather, a very feminine blue magician's robes with a small magician's hat with stars and a crescent moon. Her robes are open from the waist down so that you can see her skirt and legs. Her hair is loose from her pigtails and is long and straight with her wispy bangs framing her face. Her body glows with a magical rainbow colored mist. This form represents Eri's past and her origins. In this form, Eri can bring inanimate objects to life and have them fight for her.
Strength+1
Endurance+1
Intelligence+1
Duration: 2
Cooldown: 6
Name: Drive Form: Eri's Charm Form
Rank: C
Element: Charm
Description: In this form, Eri's clothes turn into a mostly pink tight body suit. The chest is white while the arms and legs have purple streaks like tiger stripes. Her body radiates with a charming aura which catches the attention of any nearby enemies. In this form, she maintains the attention of the enemy and is the only one they can attack. She should only use this form when with allies or when protecting people, otherwise she would place herself in too much danger. She must be able to take a lot of damage when in this form.
Strength-1
Charm+3
Endurance+2
Duration: 2
Cooldown: 4
Name: Drive Form: Eri's Master Form
Rank: B
Element: Magic and Strength
Description: In Master Form Eri has many talents: she fights with two Keyblades and her magic skills are strengthened. Also when Eri uses magic she simultaneously attacks with her Keyblade. Her attacks are Weapon type and the strength factor is based on his Strength value. In Master Form, Eri's running and jumping speed are 25% higher than normal, her jump height is 150% and a second jump is possible while in the air. While in Master Form, Eri can only attack in midair, so ground combos are not possible.
Endurance +1
Strength+1
Dexterity+1
Intelligence+1
Charm+1
Duration: 3
Cooldown: 8
Name: Drive Form: Eri's Final Form
Rank: A
Element: Wind
Description: Eri is not on her feet, but gliding, giving her the ability to basically fly. Her keyblade also hovers in the air as if flying, and she can will the keyblade to move and attack her enemies. She can also cast magic. Eri's hair and clothes slowly flow as if she is being held by the wind. Eri's clothes in this form change into a tight body suit type of outfit, silver and black, with the symbols on her lower part of the body suit somewhat resembling an eye with a wind pattern. Her clothes also systematically glow brightly on and off for the duration of the time she is in the form. There are also two large sparkles of pure bright light that move randomly around Eri with a silver wisp following them. When Eri is standing still, the position of her Keyblades seem to represent folded angel wings. When she floats (walks/runs), they open, as if Eri is flying.
Endurance +2
Strength +1
Dexterity +1
Intellgence +2
Charm +3
Duration: 2
Cooldown: 10
Name: Cosmic Smoke
Rank: B
Element:
Description: Cosmic Smoke: Like her grandfather, she has the ability to conjure spoke to locate somebody she knows (has met), or a person of which somebody else that she knows that knows the person, as long as she says their name. She is able to see them, like an all seeing glass, except it is smoke... this ability is only unique to Eri.
Duration: 1
Cooldown: 1
Name: Summon: Montblanc (moogle-FF series)
Rank: C
Element: Black Mage
Description: Eri summons a rabbit moogle called Montblanc. Moogles sprout a "pom pom" - a red ball of fur on a thin, wiry antenna - emerging from their heads, which they are very sensitive about being touched. From their suggested mole-bat ancestry, a moogle's wings are most often of a dark, Gothic, or bat-like design, as to juxtapose their otherwise harmless appearance and bubbly nature.
Montblanc has blond hair slicked to the back, his pom-pom and wings are orange while his fur is brown. In all his game appearances he has dark brown tips on his ears (although in some artwork Montblanc does not have them), in contrast with most other moogles. Montblanc a wide standing turtle neck and a green jacket with a yellow cloth lining. Each of his sleeves have lace cuffs, probably cut-work. His bottom garment are red-brown harem pants. He also wears a brown belt with a bag on it, also known as a belt pack. Montblanc also wears brown fingerless gloves and shoes, which have toe caps and yellow tongues. Montblanc has a kind personality, but also is frequently loud, spunky and is easily angered. He is also known to be reliable and trustworthy, and often speaks in metaphors and idioms.
He appears as a summon for Eri mostly as a "battle asist". Montblanc is a black mage and can cast Fira, Thundara, Blizzara, Aero, Watera, Protect, Reflect, Float, Haste. When he is first summoned. Montblanc will automatically cast Protect and Reflect on the entire party followed by assisting the summoner in combat.
Duration: 10
Cooldown: None
Techniques Template
Name: Fira
Rank: B
Element: Fire
Description: Fira is an upgrade to the Fire technique. When this technique is cast, a large and circular ball of fire shoots out from the caster's hand or weapon. The fire ball travels in a straight forward direction. Causes burns upon impact.
Duration: 1 post
Cooldown: 3 posts
Name: Blizzard
Rank: C
Element: Ice
Description: Blizzard is the most basic ice element technique. When this technique is cast, a small and circular ball of ice shoots out from the caster's hand or weapon. The ice ball travels in a straight forward direction. Causes some freezing upon impact.
Duration: 1 post
Cooldown: 2 posts
Name: Aerora
Rank: B
Element: Wind
Description: Aerora is an upgrade to the Aero technique. When this technique is cast, a circular wind barrier surrounds the caster. This wind barrier halves the damage taken by the caster. Causes cuts upon impact.
Duration: 3 post
Cooldown: 5 posts
Name: Cura
Rank: B
Element: Holy
Description: Cura is an upgrade to the Cure technique. When this technique is cast, a burst of colorful petals and leaves surrounds the target. Cure can heal major wounds, as long as the target is at touch proximate.
Duration: 1 post
Cooldown: 3 posts
Name: Drive Form: Eri's ]Valor Form
Rank: C
Element: Strength
Description: This form turns Eri's clothes turn into a red and black colored tight body suit with a fleur-de-lis on each sleeve and pant leg. In this form, Eri wields two Keyblades, and is also very dexterous, sometimes even spinning the Keyblade on a single finger during a combo. No matter what world Eri is in, Eri's hands glow light red and flicker with red electricity. When Eri runs in Valor Form, flakes of red energy fly off of her hands in a streak.
Strength+1
Dexterity+1
Duration: 2
Cooldown: 5
Name:Drive Form: Eri's Wisdom Form
Rank: C
Element: Magic
Description: In Wisdom Form, Eri specializes in magic, with all of her spells becoming stronger by one full level (Blizzara>Blizzaga). Eri targets enemies, and fire shots at them from great distances. The strength of the shot is based on Eri's Magic Value. In Wisdom Form, Eri glides along the ground, moving twice as fast as she did before. Her clothes are replaced with a blue and black tight body suit, with blue flames on the arms and legs. The Wisdom Form is one of the two forms that wield only one keyblade. There is also a blue magical mist surrounding Eri's feet that turns into two light blue wisps, one rising from each foot when Eri slides across landscape. Eri moves acrobatically in this form, spinning the Keyblade idly behind her back when not moving, and flipping around when shooting magic bullets.
Strength -1
Dexterity+1
Intelligence+2
Duration: 2
Cooldown: 5
Name: Drive Form: Eri's Limit Form
Rank: C
Element: Mystic
Description: In this form, Eri's clothes change into the same colors and style of the clothes of her grandfather, a very feminine blue magician's robes with a small magician's hat with stars and a crescent moon. Her robes are open from the waist down so that you can see her skirt and legs. Her hair is loose from her pigtails and is long and straight with her wispy bangs framing her face. Her body glows with a magical rainbow colored mist. This form represents Eri's past and her origins. In this form, Eri can bring inanimate objects to life and have them fight for her.
Strength+1
Endurance+1
Intelligence+1
Duration: 2
Cooldown: 6
Name: Drive Form: Eri's Charm Form
Rank: C
Element: Charm
Description: In this form, Eri's clothes turn into a mostly pink tight body suit. The chest is white while the arms and legs have purple streaks like tiger stripes. Her body radiates with a charming aura which catches the attention of any nearby enemies. In this form, she maintains the attention of the enemy and is the only one they can attack. She should only use this form when with allies or when protecting people, otherwise she would place herself in too much danger. She must be able to take a lot of damage when in this form.
Strength-1
Charm+3
Endurance+2
Duration: 2
Cooldown: 4
Name: Drive Form: Eri's Master Form
Rank: B
Element: Magic and Strength
Description: In Master Form Eri has many talents: she fights with two Keyblades and her magic skills are strengthened. Also when Eri uses magic she simultaneously attacks with her Keyblade. Her attacks are Weapon type and the strength factor is based on his Strength value. In Master Form, Eri's running and jumping speed are 25% higher than normal, her jump height is 150% and a second jump is possible while in the air. While in Master Form, Eri can only attack in midair, so ground combos are not possible.
Endurance +1
Strength+1
Dexterity+1
Intelligence+1
Charm+1
Duration: 3
Cooldown: 8
Name: Drive Form: Eri's Final Form
Rank: A
Element: Wind
Description: Eri is not on her feet, but gliding, giving her the ability to basically fly. Her keyblade also hovers in the air as if flying, and she can will the keyblade to move and attack her enemies. She can also cast magic. Eri's hair and clothes slowly flow as if she is being held by the wind. Eri's clothes in this form change into a tight body suit type of outfit, silver and black, with the symbols on her lower part of the body suit somewhat resembling an eye with a wind pattern. Her clothes also systematically glow brightly on and off for the duration of the time she is in the form. There are also two large sparkles of pure bright light that move randomly around Eri with a silver wisp following them. When Eri is standing still, the position of her Keyblades seem to represent folded angel wings. When she floats (walks/runs), they open, as if Eri is flying.
Endurance +2
Strength +1
Dexterity +1
Intellgence +2
Charm +3
Duration: 2
Cooldown: 10
Name: Cosmic Smoke
Rank: B
Element:
Description: Cosmic Smoke: Like her grandfather, she has the ability to conjure spoke to locate somebody she knows (has met), or a person of which somebody else that she knows that knows the person, as long as she says their name. She is able to see them, like an all seeing glass, except it is smoke... this ability is only unique to Eri.
Duration: 1
Cooldown: 1
Name: Summon: Montblanc (moogle-FF series)
Rank: C
Element: Black Mage
Description: Eri summons a rabbit moogle called Montblanc. Moogles sprout a "pom pom" - a red ball of fur on a thin, wiry antenna - emerging from their heads, which they are very sensitive about being touched. From their suggested mole-bat ancestry, a moogle's wings are most often of a dark, Gothic, or bat-like design, as to juxtapose their otherwise harmless appearance and bubbly nature.
Montblanc has blond hair slicked to the back, his pom-pom and wings are orange while his fur is brown. In all his game appearances he has dark brown tips on his ears (although in some artwork Montblanc does not have them), in contrast with most other moogles. Montblanc a wide standing turtle neck and a green jacket with a yellow cloth lining. Each of his sleeves have lace cuffs, probably cut-work. His bottom garment are red-brown harem pants. He also wears a brown belt with a bag on it, also known as a belt pack. Montblanc also wears brown fingerless gloves and shoes, which have toe caps and yellow tongues. Montblanc has a kind personality, but also is frequently loud, spunky and is easily angered. He is also known to be reliable and trustworthy, and often speaks in metaphors and idioms.
He appears as a summon for Eri mostly as a "battle asist". Montblanc is a black mage and can cast Fira, Thundara, Blizzara, Aero, Watera, Protect, Reflect, Float, Haste. When he is first summoned. Montblanc will automatically cast Protect and Reflect on the entire party followed by assisting the summoner in combat.
Duration: 10
Cooldown: None